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Spider-Man Remastered – RX 6800 XT benchmark

Can I Run Spider-Man Remastered on RX 6800 XT?

Spider-Man Remastered FPS Benchmark and Performance Analysis

GPU: AMD Radeon RX 6800 XTGame: Spider-Man RemasteredUpdated:

AMD Radeon RX 6800 XT handles Spider-Man Remastered without major issues. Expect roughly 93 FPS at 1080p high — smooth for most players. Spider-Man Remastered can behave very differently depending on settings and GPU headroom. This estimate shows where AMD Radeon RX 6800 XT lands and how to tune it for smoother gameplay.

Spider-Man Remastered FPS Benchmarks on RX 6800 XT

ResolutionSettings PresetAvg FPS1% Low FPSVerdict
1080pCompetitive (Low)116 FPS77 FPSVery Good
1080pHigh93 FPS62 FPSGood
1440pHigh69 FPS44 FPSPlayable
1440pUltra52 FPS33 FPSPlayable
4KHigh43 FPS26 FPSLow

Benchmarks are estimated by our performance engine. Actual results may vary.

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Best Settings for Spider-Man Remastered on RX 6800 XT

93+FPS1080p Competitive
Display Mode
Fullscreen
Resolution
1920×1080
V-Sync
Disabled
Texture Quality
High
Shadow Quality
Medium
Anti-Aliasing
TAA
Effects Quality
High
Post-Processing
Medium
Ambient Occlusion
Enabled

Performance Analysis

At 1080p high, our model places AMD Radeon RX 6800 XT near 93 FPS in Spider-Man Remastered. At 1440p, that typically translates to around 69 FPS with similar quality targets. This places the card in the high tier for this title, with a smooth experience profile. AMD Radeon RX 6800 XT provides smooth gameplay in Spider-Man Remastered, with enough headroom for visual tweaks.

Spider-Man Remastered brings Peter Parker's adventures to PC with enhanced ray tracing, gorgeous reflections, and an uncapped framerate for smooth swinging. To meet the minimum system demands, your PC should have a NVIDIA GeForce GTX 950 or AMD Radeon RX 470. For optimal performance and smooth rendering, it’s recommended to play with a NVIDIA GeForce GTX 1060 or AMD Radeon RX 580.

AMD Radeon RX 6800 XT supports FSR 3 with Fluid Motion Frames in compatible titles. When Spider-Man Remastered supports FSR 3, Fluid Motion Frames can significantly boost the perceived frame rate on top of the base estimate shown above.

  • Lower shadows and volumetrics one step before reducing texture quality.
  • Use selective ray tracing (shadows/reflections) and avoid ultra RT presets.
  • 1080p: High settings with shadows one step down
  • 1440p: Medium/High mix with Quality upscaling

AMD Radeon RX 6800 XT lands in a smooth position for Spider-Man Remastered. Dialing in the right preset makes a noticeable difference at this performance level.

Frequently Asked Questions

Does Spider-Man Remastered on PC support ray tracing?
Spider-Man Remastered on PC supports ray-traced reflections and ray-traced ambient shadows, ported and expanded from the PS5 version by Nixxes Software. Ray Tracing Reflections are the higher-cost feature — enabling them at High on a card near the recommended tier (GPU score ~90) reduces frame rates by approximately 25–35% at 1080p. DLSS 3 (Quality mode) largely offsets this cost on RTX 40-series cards. AMD users can use FSR 3 for a comparable tradeoff. The rasterized reflections in God of War are excellent and disabling RT Reflections specifically — while keeping RT Shadows — is a popular middle-ground setting for GPUs between 8 and 12 GB VRAM.
How much VRAM does Spider-Man Remastered use at different resolutions?
Spider-Man Remastered is VRAM-intensive due to its high-resolution Manhattan texture atlas and detailed character assets. At 1080p on high settings, expect 7–8 GB VRAM usage. At 1440p on high, 10–11 GB. At 4K on ultra, 12–14 GB. Cards with 8 GB VRAM (RTX 3070, RX 6700 XT) run the game well at 1440p on high settings with ray tracing disabled. The VRAM usage meter in the game's graphics menu is accurate and updates in real-time as you adjust settings, making it straightforward to tune texture quality to your card's capacity without trial-and-error testing.