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Spider-Man Remastered – RX 6950 XT benchmark

Can I Run Spider-Man Remastered on RX 6950 XT?

Spider-Man Remastered FPS Benchmark and Performance Analysis

GPU: AMD RX 6950 XTGame: Spider-Man RemasteredUpdated:

Yes, AMD RX 6950 XT can run Spider-Man Remastered. Expect roughly 97 FPS at 1080p high — smooth for most players. AMD RX 6950 XT sits in the high tier — here's how that translates to real frame rates in Spider-Man Remastered at 1080p and 1440p.

Spider-Man Remastered FPS Benchmarks on RX 6950 XT

ResolutionSettings PresetAvg FPS1% Low FPSVerdict
1080pCompetitive (Low)121 FPS80 FPSVery Good
1080pHigh97 FPS65 FPSGood
1440pHigh72 FPS46 FPSPlayable
1440pUltra54 FPS34 FPSPlayable
4KHigh45 FPS27 FPSPlayable

Benchmarks are estimated by our performance engine. Actual results may vary.

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Best Settings for Spider-Man Remastered on RX 6950 XT

97+FPS1080p Competitive
Display Mode
Fullscreen
Resolution
1920×1080
V-Sync
Disabled
Texture Quality
High
Shadow Quality
Medium
Anti-Aliasing
TAA
Effects Quality
High
Post-Processing
Medium
Ambient Occlusion
Enabled

Performance Analysis

At 1080p high, our model places AMD RX 6950 XT near 97 FPS in Spider-Man Remastered. At 1440p, that typically translates to around 72 FPS with similar quality targets. This places the card in the high tier for this title, with a smooth experience profile. AMD RX 6950 XT provides smooth gameplay in Spider-Man Remastered, with enough headroom for visual tweaks.

Spider-Man Remastered brings Peter Parker's adventures to PC with enhanced ray tracing, gorgeous reflections, and an uncapped framerate for smooth swinging. To meet the minimum system demands, your PC should have a NVIDIA GeForce GTX 950 or AMD Radeon RX 470. For optimal performance and smooth rendering, it’s recommended to play with a NVIDIA GeForce GTX 1060 or AMD Radeon RX 580.

AMD RX 6950 XT supports FSR 3 with Fluid Motion Frames in compatible titles. When Spider-Man Remastered supports FSR 3, Fluid Motion Frames can significantly boost the perceived frame rate on top of the base estimate shown above.

  • Lower shadows and volumetrics one step before reducing texture quality.
  • Use selective ray tracing (shadows/reflections) and avoid ultra RT presets.
  • 1080p: High settings with shadows one step down
  • 1440p: Medium/High mix with Quality upscaling

In short, AMD RX 6950 XT is a smooth option for Spider-Man Remastered when tuned correctly.

Frequently Asked Questions

Does Spider-Man Remastered on PC support ray tracing?
Spider-Man Remastered on PC supports ray-traced reflections and ray-traced ambient shadows, ported and expanded from the PS5 version by Nixxes Software. Ray Tracing Reflections are the higher-cost feature — enabling them at High on a card near the recommended tier (GPU score ~90) reduces frame rates by approximately 25–35% at 1080p. DLSS 3 (Quality mode) largely offsets this cost on RTX 40-series cards. AMD users can use FSR 3 for a comparable tradeoff. The rasterized reflections in God of War are excellent and disabling RT Reflections specifically — while keeping RT Shadows — is a popular middle-ground setting for GPUs between 8 and 12 GB VRAM.
How much VRAM does Spider-Man Remastered use at different resolutions?
Spider-Man Remastered is VRAM-intensive due to its high-resolution Manhattan texture atlas and detailed character assets. At 1080p on high settings, expect 7–8 GB VRAM usage. At 1440p on high, 10–11 GB. At 4K on ultra, 12–14 GB. Cards with 8 GB VRAM (RTX 3070, RX 6700 XT) run the game well at 1440p on high settings with ray tracing disabled. The VRAM usage meter in the game's graphics menu is accurate and updates in real-time as you adjust settings, making it straightforward to tune texture quality to your card's capacity without trial-and-error testing.