
Can I Run Marvel's Spider-Man 2 on RX 6800 XT?
Marvel's Spider-Man 2 FPS Benchmark and Performance Analysis
Marvel's Spider-Man 2 is playable on AMD Radeon RX 6800 XT. Expect roughly 64 FPS at 1080p high — smooth for most players. This page breaks down expected Marvel's Spider-Man 2 performance on AMD Radeon RX 6800 XT at 1080p high, including 1440p scaling, optimization tips, and a settings guide.
Marvel's Spider-Man 2 FPS Benchmarks on RX 6800 XT
| Resolution | Settings Preset | Avg FPS | 1% Low FPS | Verdict |
|---|---|---|---|---|
| 1080p | Competitive (Low) | 80 FPS | 53 FPS | Good |
| 1080p | High | 64 FPS | 43 FPS | Playable |
| 1440p | High | 47 FPS | 30 FPS | Playable |
| 1440p | Ultra | 35 FPS | 22 FPS | Low |
| 4K | High | 29 FPS | 17 FPS | Low |
Benchmarks are estimated by our performance engine. Actual results may vary.
Best Settings for Marvel's Spider-Man 2 on RX 6800 XT
- Display Mode
- Fullscreen
- Resolution
- 1920×1080
- V-Sync
- Disabled
- Texture Quality
- Medium
- Shadow Quality
- Medium
- Anti-Aliasing
- FXAA
- Effects Quality
- Medium
- Post-Processing
- Medium
- Ambient Occlusion
- Disabled
Performance Analysis
Our projection for Marvel's Spider-Man 2 on AMD Radeon RX 6800 XT is about 64 FPS at 1080p high. At 1440p, that typically translates to around 47 FPS with similar quality targets. This places the card in the high tier for this title, with a playable experience profile. AMD Radeon RX 6800 XT can run Marvel's Spider-Man 2 reliably, but smart setting choices matter for consistency.
Marvel's Spider-Man 2 lets players swing through a massive and visually stunning recreation of New York City with incredibly fast loading speeds and detailed textures. To meet the minimum system demands, your PC should have a NVIDIA GeForce GTX 1650 or AMD Radeon RX 5500 XT. For optimal performance and smooth rendering, it’s recommended to play with a NVIDIA GeForce RTX 3060 or AMD Radeon RX 5700.
AMD Radeon RX 6800 XT supports FSR 3 with Fluid Motion Frames in compatible titles. When Marvel's Spider-Man 2 supports FSR 3, Fluid Motion Frames can significantly boost the perceived frame rate on top of the base estimate shown above.
- Use a medium/high mix and prioritize stable frame times over peak FPS spikes.
- Use selective ray tracing (shadows/reflections) and avoid ultra RT presets.
- Prioritize texture quality and reduce volumetrics/shadows first
Final take: AMD Radeon RX 6800 XT offers a playable result in Marvel's Spider-Man 2, with the right settings profile.
Frequently Asked Questions
- How is the PC port quality of Marvel's Spider-Man 2?
- Marvel's Spider-Man 2 launched on PC in 2024 with Nixxes Software handling the port — the same studio behind the well-received Spider-Man Remastered and Miles Morales PC versions. The port is technically solid, featuring NVIDIA DLSS 3, AMD FSR 3, Intel XeSS, and ray tracing support. Shader pre-compilation on first launch eliminates most stutter. The main hardware demand relative to cost comes from high-resolution asset streaming during fast web-swinging traversal across Manhattan — an NVMe SSD is strongly recommended over a SATA SSD for the smoothest experience.
- What ray tracing options does Marvel's Spider-Man 2 offer on PC?
- Marvel's Spider-Man 2 on PC includes ray-traced reflections, shadows, and ambient occlusion, with a full path tracing (RT Ultra) mode that adds global illumination. Standard RT Reflections are achievable on an RTX 2070 / RX 6700 XT or better with DLSS/FSR Quality mode active. RT Ultra / path tracing demands RTX 3080-tier hardware or above at 1080p with upscaling. The open city of Manhattan — particularly reflective glass skyscrapers during day cycles — is where ray tracing cost is highest. Disabling RT Reflections specifically (while keeping RT Shadows) is an effective middle-ground setting for mid-range GPUs.