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Spider-Man Remastered – RTX 3080 benchmark

Can I Run Spider-Man Remastered on RTX 3080?

Spider-Man Remastered FPS Benchmark and Performance Analysis

GPU: NVIDIA GeForce RTX 3080Game: Spider-Man RemasteredUpdated:

Spider-Man Remastered is playable on NVIDIA GeForce RTX 3080. Expect roughly 95 FPS at 1080p high — smooth for most players. This page breaks down expected Spider-Man Remastered performance on NVIDIA GeForce RTX 3080 at 1080p high, including 1440p scaling, optimization tips, and a settings guide.

Spider-Man Remastered FPS Benchmarks on RTX 3080

ResolutionSettings PresetAvg FPS1% Low FPSVerdict
1080pCompetitive (Low)119 FPS79 FPSVery Good
1080pHigh95 FPS63 FPSGood
1440pHigh70 FPS44 FPSPlayable
1440pUltra53 FPS34 FPSPlayable
4KHigh40 FPS24 FPSLow

Benchmarks are estimated by our performance engine. Actual results may vary.

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Best Settings for Spider-Man Remastered on RTX 3080

95+FPS1080p Competitive
Display Mode
Fullscreen
Resolution
1920×1080
V-Sync
Disabled
Texture Quality
High
Shadow Quality
Medium
Anti-Aliasing
TAA
Effects Quality
High
Post-Processing
Medium
Ambient Occlusion
Enabled

Performance Analysis

Our projection for Spider-Man Remastered on NVIDIA GeForce RTX 3080 is about 95 FPS at 1080p high. At 1440p, that typically translates to around 70 FPS with similar quality targets. This places the card in the high tier for this title, with a smooth experience profile. NVIDIA GeForce RTX 3080 provides smooth gameplay in Spider-Man Remastered, with enough headroom for visual tweaks.

Spider-Man Remastered brings Peter Parker's adventures to PC with enhanced ray tracing, gorgeous reflections, and an uncapped framerate for smooth swinging. To meet the minimum system demands, your PC should have a NVIDIA GeForce GTX 950 or AMD Radeon RX 470. For optimal performance and smooth rendering, it’s recommended to play with a NVIDIA GeForce GTX 1060 or AMD Radeon RX 580.

NVIDIA GeForce RTX 3080 supports DLSS 3 Super Resolution. Enabling DLSS Quality mode in Spider-Man Remastered can recover 20–35% frame rate with minimal visual difference, which is especially useful if you're targeting 60+ FPS at 1440p.

  • Lower shadows and volumetrics one step before reducing texture quality.
  • Use selective ray tracing (shadows/reflections) and avoid ultra RT presets.
  • 1080p: High settings with shadows one step down
  • 1440p: Medium/High mix with Quality upscaling

Final take: NVIDIA GeForce RTX 3080 offers a smooth result in Spider-Man Remastered, with the right settings profile.

Frequently Asked Questions

Does Spider-Man Remastered on PC support ray tracing?
Spider-Man Remastered on PC supports ray-traced reflections and ray-traced ambient shadows, ported and expanded from the PS5 version by Nixxes Software. Ray Tracing Reflections are the higher-cost feature — enabling them at High on a card near the recommended tier (GPU score ~90) reduces frame rates by approximately 25–35% at 1080p. DLSS 3 (Quality mode) largely offsets this cost on RTX 40-series cards. AMD users can use FSR 3 for a comparable tradeoff. The rasterized reflections in God of War are excellent and disabling RT Reflections specifically — while keeping RT Shadows — is a popular middle-ground setting for GPUs between 8 and 12 GB VRAM.
How much VRAM does Spider-Man Remastered use at different resolutions?
Spider-Man Remastered is VRAM-intensive due to its high-resolution Manhattan texture atlas and detailed character assets. At 1080p on high settings, expect 7–8 GB VRAM usage. At 1440p on high, 10–11 GB. At 4K on ultra, 12–14 GB. Cards with 8 GB VRAM (RTX 3070, RX 6700 XT) run the game well at 1440p on high settings with ray tracing disabled. The VRAM usage meter in the game's graphics menu is accurate and updates in real-time as you adjust settings, making it straightforward to tune texture quality to your card's capacity without trial-and-error testing.