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Marvel's Spider-Man 2 – RTX 3080 benchmark

Can I Run Marvel's Spider-Man 2 on RTX 3080?

Marvel's Spider-Man 2 FPS Benchmark and Performance Analysis

GPU: NVIDIA GeForce RTX 3080Game: Marvel's Spider-Man 2Updated:

NVIDIA GeForce RTX 3080 handles Marvel's Spider-Man 2 without major issues. Expect roughly 65 FPS at 1080p high — smooth for most players. Marvel's Spider-Man 2 can behave very differently depending on settings and GPU headroom. This estimate shows where NVIDIA GeForce RTX 3080 lands and how to tune it for smoother gameplay.

Marvel's Spider-Man 2 FPS Benchmarks on RTX 3080

ResolutionSettings PresetAvg FPS1% Low FPSVerdict
1080pCompetitive (Low)81 FPS54 FPSGood
1080pHigh65 FPS43 FPSPlayable
1440pHigh48 FPS30 FPSPlayable
1440pUltra36 FPS23 FPSLow
4KHigh28 FPS17 FPSLow

Benchmarks are estimated by our performance engine. Actual results may vary.

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Best Settings for Marvel's Spider-Man 2 on RTX 3080

65+FPS1080p Competitive
Display Mode
Fullscreen
Resolution
1920×1080
V-Sync
Disabled
Texture Quality
Medium
Shadow Quality
Medium
Anti-Aliasing
FXAA
Effects Quality
Medium
Post-Processing
Medium
Ambient Occlusion
Disabled

Performance Analysis

At 1080p high, our model places NVIDIA GeForce RTX 3080 near 65 FPS in Marvel's Spider-Man 2. At 1440p, that typically translates to around 48 FPS with similar quality targets. This places the card in the high tier for this title, with a playable experience profile. NVIDIA GeForce RTX 3080 can run Marvel's Spider-Man 2 reliably, but smart setting choices matter for consistency.

Marvel's Spider-Man 2 lets players swing through a massive and visually stunning recreation of New York City with incredibly fast loading speeds and detailed textures. To meet the minimum system demands, your PC should have a NVIDIA GeForce GTX 1650 or AMD Radeon RX 5500 XT. For optimal performance and smooth rendering, it’s recommended to play with a NVIDIA GeForce RTX 3060 or AMD Radeon RX 5700.

NVIDIA GeForce RTX 3080 supports DLSS 3 Super Resolution. Enabling DLSS Quality mode in Marvel's Spider-Man 2 can recover 20–35% frame rate with minimal visual difference, which is especially useful if you're targeting 60+ FPS at 1440p.

  • Use a medium/high mix and prioritize stable frame times over peak FPS spikes.
  • Use selective ray tracing (shadows/reflections) and avoid ultra RT presets.
  • Prioritize texture quality and reduce volumetrics/shadows first

NVIDIA GeForce RTX 3080 lands in a playable position for Marvel's Spider-Man 2. Dialing in the right preset makes a noticeable difference at this performance level.

Frequently Asked Questions

How is the PC port quality of Marvel's Spider-Man 2?
Marvel's Spider-Man 2 launched on PC in 2024 with Nixxes Software handling the port — the same studio behind the well-received Spider-Man Remastered and Miles Morales PC versions. The port is technically solid, featuring NVIDIA DLSS 3, AMD FSR 3, Intel XeSS, and ray tracing support. Shader pre-compilation on first launch eliminates most stutter. The main hardware demand relative to cost comes from high-resolution asset streaming during fast web-swinging traversal across Manhattan — an NVMe SSD is strongly recommended over a SATA SSD for the smoothest experience.
What ray tracing options does Marvel's Spider-Man 2 offer on PC?
Marvel's Spider-Man 2 on PC includes ray-traced reflections, shadows, and ambient occlusion, with a full path tracing (RT Ultra) mode that adds global illumination. Standard RT Reflections are achievable on an RTX 2070 / RX 6700 XT or better with DLSS/FSR Quality mode active. RT Ultra / path tracing demands RTX 3080-tier hardware or above at 1080p with upscaling. The open city of Manhattan — particularly reflective glass skyscrapers during day cycles — is where ray tracing cost is highest. Disabling RT Reflections specifically (while keeping RT Shadows) is an effective middle-ground setting for mid-range GPUs.