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God of War – RTX 4070 benchmark

Can I Run God of War on RTX 4070?

God of War FPS Benchmark and Performance Analysis

GPU: NVIDIA GeForce RTX 4070Game: God of WarUpdated:

Yes, NVIDIA GeForce RTX 4070 can run God of War. Expect roughly 87 FPS at 1080p high — smooth for most players. Not sure whether NVIDIA GeForce RTX 4070 can keep up with God of War? Below you'll find our performance projection at 1080p high along with 1440p scaling data.

God of War FPS Benchmarks on RTX 4070

ResolutionSettings PresetAvg FPS1% Low FPSVerdict
1080pCompetitive (Low)109 FPS72 FPSGood
1080pHigh87 FPS58 FPSGood
1440pHigh65 FPS41 FPSPlayable
1440pUltra49 FPS31 FPSPlayable
4KHigh40 FPS24 FPSLow

Benchmarks are estimated by our performance engine. Actual results may vary.

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Best Settings for God of War on RTX 4070

87+FPS1080p Competitive
Display Mode
Fullscreen
Resolution
1920×1080
V-Sync
Disabled
Texture Quality
High
Shadow Quality
Medium
Anti-Aliasing
FXAA
Effects Quality
Medium
Post-Processing
Medium
Ambient Occlusion
Disabled

Performance Analysis

NVIDIA GeForce RTX 4070 is estimated around 87 FPS at 1080p high in God of War. At 1440p, that typically translates to around 65 FPS with similar quality targets. This places the card in the high tier for this title, with a smooth experience profile. NVIDIA GeForce RTX 4070 provides smooth gameplay in God of War, with enough headroom for visual tweaks.

God of War brings Kratos to the Norse realms, showcasing incredible cinematic combat, stunning snowscapes, and deeply detailed character models. To meet the minimum system demands, your PC should have a NVIDIA GTX 960 (4 GB) or AMD R9 290X (4 GB). For optimal performance and smooth rendering, it’s recommended to play with a NVIDIA GTX 1060 (6 GB) or AMD RX 570 (4 GB).

NVIDIA GeForce RTX 4070 supports DLSS 3 with Frame Generation in compatible titles. In games like God of War that support it, Frame Generation can push perceived frame rates well beyond the base estimate above — particularly useful at 1440p where the GPU is more heavily loaded.

  • Use a medium/high mix and prioritize stable frame times over peak FPS spikes.
  • Use selective ray tracing (shadows/reflections) and avoid ultra RT presets.
  • Disable heavy post-processing options first for easy gains

Bottom line: God of War on NVIDIA GeForce RTX 4070 is smooth, and optimization has a measurable impact.

Frequently Asked Questions

Is the God of War PC port well optimized?
God of War on PC (released January 2022 by Santa Monica Studio and Jetpack Interactive) is widely regarded as one of the best PlayStation-to-PC ports of its era. It supports NVIDIA DLSS 2, AMD FSR 1, and NVIDIA Reflex, has no Denuvo DRM, and exposes a thorough graphics settings menu absent from the console release. Performance scales cleanly across hardware tiers — minimum-spec machines achieve a locked 30 FPS at 1080p on low settings, while recommended-spec hardware delivers stable 60 FPS at 1080p on high. The PC version also removes the console's 30 FPS cap, making high-refresh-rate play fully viable.
What is the performance difference between God of War on high vs ultra settings?
God of War's jump from High to Ultra PC settings is GPU-expensive but visually modest in motion. Ambient Occlusion quality and Shadow Distance are the largest contributors to the performance gap between the two presets. At 1080p, switching from High to Ultra typically costs 15–25 FPS on recommended-tier hardware. The most visible improvements in Ultra are shadow softness at distance and indirect lighting quality in enclosed areas like caves. On hardware near the recommended threshold (GPU score 85), running at High — or High with individual Ultra settings toggled selectively — delivers the best balance. DLSS Quality or FSR Performance can recover the Ultra preset cost on supported hardware.