
Can I Run God of War on RTX 4060 Ti?
God of War FPS Benchmark and Performance Analysis
Based on our model, NVIDIA RTX 4060 Ti is capable of running God of War. Expect roughly 82 FPS at 1080p high — smooth for most players. This page breaks down expected God of War performance on NVIDIA RTX 4060 Ti at 1080p high, including 1440p scaling, optimization tips, and a settings guide.
God of War FPS Benchmarks on RTX 4060 Ti
| Resolution | Settings Preset | Avg FPS | 1% Low FPS | Verdict |
|---|---|---|---|---|
| 1080p | Competitive (Low) | 103 FPS | 68 FPS | Good |
| 1080p | High | 82 FPS | 55 FPS | Good |
| 1440p | High | 56 FPS | 36 FPS | Playable |
| 1440p | Ultra | 42 FPS | 27 FPS | Low |
| 4K | High | 29 FPS | 17 FPS | Low |
Benchmarks are estimated by our performance engine. Actual results may vary.
Best Settings for God of War on RTX 4060 Ti
- Display Mode
- Fullscreen
- Resolution
- 1920×1080
- V-Sync
- Disabled
- Texture Quality
- High
- Shadow Quality
- Medium
- Anti-Aliasing
- FXAA
- Effects Quality
- Medium
- Post-Processing
- Medium
- Ambient Occlusion
- Disabled
Performance Analysis
Our projection for God of War on NVIDIA RTX 4060 Ti is about 82 FPS at 1080p high. At 1440p, that typically translates to around 56 FPS with similar quality targets. This places the card in the mid tier for this title, with a smooth experience profile. NVIDIA RTX 4060 Ti provides smooth gameplay in God of War, with enough headroom for visual tweaks.
God of War brings Kratos to the Norse realms, showcasing incredible cinematic combat, stunning snowscapes, and deeply detailed character models. To meet the minimum system demands, your PC should have a NVIDIA GTX 960 (4 GB) or AMD R9 290X (4 GB). For optimal performance and smooth rendering, it’s recommended to play with a NVIDIA GTX 1060 (6 GB) or AMD RX 570 (4 GB).
NVIDIA RTX 4060 Ti supports DLSS 3 Super Resolution. Enabling DLSS Quality mode in God of War can recover 20–35% frame rate with minimal visual difference, which is especially useful if you're targeting 60+ FPS at 1440p.
- Use a medium/high mix and prioritize stable frame times over peak FPS spikes.
- Use selective ray tracing (shadows/reflections) and avoid ultra RT presets.
- Disable heavy post-processing options first for easy gains
Final take: NVIDIA RTX 4060 Ti offers a smooth result in God of War, with the right settings profile.
Frequently Asked Questions
- Is the God of War PC port well optimized?
- God of War on PC (released January 2022 by Santa Monica Studio and Jetpack Interactive) is widely regarded as one of the best PlayStation-to-PC ports of its era. It supports NVIDIA DLSS 2, AMD FSR 1, and NVIDIA Reflex, has no Denuvo DRM, and exposes a thorough graphics settings menu absent from the console release. Performance scales cleanly across hardware tiers — minimum-spec machines achieve a locked 30 FPS at 1080p on low settings, while recommended-spec hardware delivers stable 60 FPS at 1080p on high. The PC version also removes the console's 30 FPS cap, making high-refresh-rate play fully viable.
- What is the performance difference between God of War on high vs ultra settings?
- God of War's jump from High to Ultra PC settings is GPU-expensive but visually modest in motion. Ambient Occlusion quality and Shadow Distance are the largest contributors to the performance gap between the two presets. At 1080p, switching from High to Ultra typically costs 15–25 FPS on recommended-tier hardware. The most visible improvements in Ultra are shadow softness at distance and indirect lighting quality in enclosed areas like caves. On hardware near the recommended threshold (GPU score 85), running at High — or High with individual Ultra settings toggled selectively — delivers the best balance. DLSS Quality or FSR Performance can recover the Ultra preset cost on supported hardware.