
Can I Run Spider-Man Remastered on RX 6600 XT?
Spider-Man Remastered FPS Benchmark and Performance Analysis
Based on our model, AMD RX 6600 XT is capable of running Spider-Man Remastered. Expect roughly 80 FPS at 1080p high — smooth for most players. Wondering if AMD RX 6600 XT is enough for Spider-Man Remastered? This benchmark estimate focuses on real-world 1080p high performance, then scales to 1440p behavior.
Spider-Man Remastered FPS Benchmarks on RX 6600 XT
| Resolution | Settings Preset | Avg FPS | 1% Low FPS | Verdict |
|---|---|---|---|---|
| 1080p | Competitive (Low) | 100 FPS | 67 FPS | Good |
| 1080p | High | 80 FPS | 53 FPS | Good |
| 1440p | High | 54 FPS | 34 FPS | Playable |
| 1440p | Ultra | 41 FPS | 26 FPS | Low |
| 4K | High | 28 FPS | 17 FPS | Low |
Benchmarks are estimated by our performance engine. Actual results may vary.
Best Settings for Spider-Man Remastered on RX 6600 XT
- Display Mode
- Fullscreen
- Resolution
- 1920×1080
- V-Sync
- Disabled
- Texture Quality
- High
- Shadow Quality
- Medium
- Anti-Aliasing
- FXAA
- Effects Quality
- Medium
- Post-Processing
- Medium
- Ambient Occlusion
- Disabled
Performance Analysis
AMD RX 6600 XT is estimated around 80 FPS at 1080p high in Spider-Man Remastered. At 1440p, that typically translates to around 54 FPS with similar quality targets. This places the card in the mid tier for this title, with a smooth experience profile. AMD RX 6600 XT provides smooth gameplay in Spider-Man Remastered, with enough headroom for visual tweaks.
Spider-Man Remastered brings Peter Parker's adventures to PC with enhanced ray tracing, gorgeous reflections, and an uncapped framerate for smooth swinging. To meet the minimum system demands, your PC should have a NVIDIA GeForce GTX 950 or AMD Radeon RX 470. For optimal performance and smooth rendering, it’s recommended to play with a NVIDIA GeForce GTX 1060 or AMD Radeon RX 580.
AMD RX 6600 XT supports FSR 3 Super Resolution. Using FSR Quality or Balanced mode in Spider-Man Remastered can recover meaningful frame rate headroom at higher resolutions.
- Use a medium/high mix and prioritize stable frame times over peak FPS spikes.
- Use selective ray tracing (shadows/reflections) and avoid ultra RT presets.
- Disable heavy post-processing options first for easy gains
Overall, AMD RX 6600 XT delivers a smooth experience in Spider-Man Remastered — use the tips above to get the most out of it.
Frequently Asked Questions
- Does Spider-Man Remastered on PC support ray tracing?
- Spider-Man Remastered on PC supports ray-traced reflections and ray-traced ambient shadows, ported and expanded from the PS5 version by Nixxes Software. Ray Tracing Reflections are the higher-cost feature — enabling them at High on a card near the recommended tier (GPU score ~90) reduces frame rates by approximately 25–35% at 1080p. DLSS 3 (Quality mode) largely offsets this cost on RTX 40-series cards. AMD users can use FSR 3 for a comparable tradeoff. The rasterized reflections in God of War are excellent and disabling RT Reflections specifically — while keeping RT Shadows — is a popular middle-ground setting for GPUs between 8 and 12 GB VRAM.
- How much VRAM does Spider-Man Remastered use at different resolutions?
- Spider-Man Remastered is VRAM-intensive due to its high-resolution Manhattan texture atlas and detailed character assets. At 1080p on high settings, expect 7–8 GB VRAM usage. At 1440p on high, 10–11 GB. At 4K on ultra, 12–14 GB. Cards with 8 GB VRAM (RTX 3070, RX 6700 XT) run the game well at 1440p on high settings with ray tracing disabled. The VRAM usage meter in the game's graphics menu is accurate and updates in real-time as you adjust settings, making it straightforward to tune texture quality to your card's capacity without trial-and-error testing.