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Spider-Man Remastered – RX 6600 benchmark

Can I Run Spider-Man Remastered on RX 6600?

Spider-Man Remastered FPS Benchmark and Performance Analysis

GPU: AMD RX 6600Game: Spider-Man RemasteredUpdated:

Based on our model, AMD RX 6600 is capable of running Spider-Man Remastered. Expect roughly 75 FPS at 1080p high — smooth for most players. If you're planning to play Spider-Man Remastered on AMD RX 6600, this page gives a practical FPS estimate at 1080p high, plus what to expect at 1440p.

Spider-Man Remastered FPS Benchmarks on RX 6600

ResolutionSettings PresetAvg FPS1% Low FPSVerdict
1080pCompetitive (Low)94 FPS63 FPSGood
1080pHigh75 FPS50 FPSGood
1440pHigh51 FPS32 FPSPlayable
1440pUltra38 FPS24 FPSLow
4KHigh26 FPS15 FPSLow

Benchmarks are estimated by our performance engine. Actual results may vary.

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Best Settings for Spider-Man Remastered on RX 6600

75+FPS1080p Competitive
Display Mode
Fullscreen
Resolution
1920×1080
V-Sync
Disabled
Texture Quality
High
Shadow Quality
Medium
Anti-Aliasing
FXAA
Effects Quality
Medium
Post-Processing
Medium
Ambient Occlusion
Disabled

Performance Analysis

Our projection for Spider-Man Remastered on AMD RX 6600 is about 75 FPS at 1080p high. At 1440p, that typically translates to around 51 FPS with similar quality targets. This places the card in the mid tier for this title, with a smooth experience profile. AMD RX 6600 provides smooth gameplay in Spider-Man Remastered, with enough headroom for visual tweaks.

Spider-Man Remastered brings Peter Parker's adventures to PC with enhanced ray tracing, gorgeous reflections, and an uncapped framerate for smooth swinging. To meet the minimum system demands, your PC should have a NVIDIA GeForce GTX 950 or AMD Radeon RX 470. For optimal performance and smooth rendering, it’s recommended to play with a NVIDIA GeForce GTX 1060 or AMD Radeon RX 580.

AMD RX 6600 supports FSR 3 Super Resolution. Using FSR Quality or Balanced mode in Spider-Man Remastered can recover meaningful frame rate headroom at higher resolutions.

  • Use a medium/high mix and prioritize stable frame times over peak FPS spikes.
  • Use selective ray tracing (shadows/reflections) and avoid ultra RT presets.
  • Disable heavy post-processing options first for easy gains

To summarize: expect a smooth experience pairing AMD RX 6600 with Spider-Man Remastered, with meaningful gains available through the settings guide above.

Frequently Asked Questions

Does Spider-Man Remastered on PC support ray tracing?
Spider-Man Remastered on PC supports ray-traced reflections and ray-traced ambient shadows, ported and expanded from the PS5 version by Nixxes Software. Ray Tracing Reflections are the higher-cost feature — enabling them at High on a card near the recommended tier (GPU score ~90) reduces frame rates by approximately 25–35% at 1080p. DLSS 3 (Quality mode) largely offsets this cost on RTX 40-series cards. AMD users can use FSR 3 for a comparable tradeoff. The rasterized reflections in God of War are excellent and disabling RT Reflections specifically — while keeping RT Shadows — is a popular middle-ground setting for GPUs between 8 and 12 GB VRAM.
How much VRAM does Spider-Man Remastered use at different resolutions?
Spider-Man Remastered is VRAM-intensive due to its high-resolution Manhattan texture atlas and detailed character assets. At 1080p on high settings, expect 7–8 GB VRAM usage. At 1440p on high, 10–11 GB. At 4K on ultra, 12–14 GB. Cards with 8 GB VRAM (RTX 3070, RX 6700 XT) run the game well at 1440p on high settings with ray tracing disabled. The VRAM usage meter in the game's graphics menu is accurate and updates in real-time as you adjust settings, making it straightforward to tune texture quality to your card's capacity without trial-and-error testing.