
Can I Run Lords of the Fallen on RTX 3060?
Lords of the Fallen FPS Benchmark and Performance Analysis
Based on our model, NVIDIA RTX 3060 is capable of running Lords of the Fallen. Expect roughly 53 FPS at 1080p high; settings tuning will be important. Lords of the Fallen can behave very differently depending on settings and GPU headroom. This estimate shows where NVIDIA RTX 3060 lands and how to tune it for smoother gameplay.
Lords of the Fallen FPS Benchmarks on RTX 3060
| Resolution | Settings Preset | Avg FPS | 1% Low FPS | Verdict |
|---|---|---|---|---|
| 1080p | Competitive (Low) | 66 FPS | 44 FPS | Playable |
| 1080p | High | 53 FPS | 35 FPS | Playable |
| 1440p | High | 39 FPS | 25 FPS | Low |
| 1440p | Ultra | 29 FPS | 18 FPS | Low |
| 4K | High | 24 FPS | 15 FPS | Low |
Benchmarks are estimated by our performance engine. Actual results may vary.
Best Settings for Lords of the Fallen on RTX 3060
- Display Mode
- Fullscreen
- Resolution
- 1920×1080
- V-Sync
- Disabled
- Texture Quality
- Medium
- Shadow Quality
- Low
- Anti-Aliasing
- FXAA
- Effects Quality
- Low
- Post-Processing
- Low
- Ambient Occlusion
- Disabled
Performance Analysis
At 1080p high, our model places NVIDIA RTX 3060 near 53 FPS in Lords of the Fallen. At 1440p, that typically translates to around 39 FPS with similar quality targets. This places the card in the mid tier for this title, with a playable experience profile. NVIDIA RTX 3060 can run Lords of the Fallen reliably, but smart setting choices matter for consistency.
Lords of the Fallen presents a visually striking dark fantasy action-RPG with intricate parallel worlds and intense combat mechanics. To meet the minimum system demands, your PC should have a 6GBs VRAM | NVIDIA GTX-1060 | AMD Radeon RX 590. For optimal performance and smooth rendering, it’s recommended to play with a 8GBs VRAM | NVIDIA RTX-2080 | AMD Radeon RX 6700.
NVIDIA RTX 3060 supports DLSS 3 with Frame Generation in compatible titles. In games like Lords of the Fallen that support it, Frame Generation can push perceived frame rates well beyond the base estimate above — particularly useful at 1440p where the GPU is more heavily loaded.
- Use low/competitive settings and performance upscaling to keep gameplay smooth.
- Keep ray tracing disabled for stable FPS.
- Disable ray tracing and lower effects density
NVIDIA RTX 3060 lands in a playable position for Lords of the Fallen. Dialing in the right preset makes a noticeable difference at this performance level.
Frequently Asked Questions
- Why does Lords of the Fallen stutter despite good hardware?
- Lords of the Fallen uses Unreal Engine 5 with Nanite geometry and Lumen global illumination — technologies that are simultaneously cutting-edge and demanding on driver-level shader compilation. At launch the game had significant CPU-side stutter caused by Unreal Engine 5's shader PSO pre-compilation not completing properly. Patches improved this, but UE5 shader hitches remain present on first visits to new areas. Enabling High Priority Mode in the HEXWORKS launcher, installing on NVMe storage, and allowing the game's pre-compilation to complete fully before the first session are the most effective mitigations. AMD GPU users should ensure drivers are up to date as UE5 Lumen had AMD-specific hitches at launch.
- Does Lords of the Fallen support DLSS or FSR?
- Lords of the Fallen supports NVIDIA DLSS 3 (Super Resolution + Frame Generation on RTX 40-series), AMD FSR 3, and Intel XeSS. Given that Lumen global illumination is the primary GPU cost driver, upscaling is highly recommended for any GPU below the recommended score threshold. DLSS Quality at 1080p is visually near-native and delivers a substantial frame rate benefit. FSR 3 Frame Generation is particularly valuable for AMD GPU users on this title — the 60 FPS baseline recommended by the developers for smooth Soulslike combat is more consistently achievable with it enabled. Temporal Anti-Aliasing (TAA) is the default and integrates cleanly with all upscaling options.