
Can I Run Lords of the Fallen on A770?
Lords of the Fallen FPS Benchmark and Performance Analysis
Lords of the Fallen is playable on Intel Arc A770. Expect roughly 56 FPS at 1080p high; settings tuning will be important. This page breaks down expected Lords of the Fallen performance on Intel Arc A770 at 1080p high, including 1440p scaling, optimization tips, and a settings guide.
Lords of the Fallen FPS Benchmarks on A770
| Resolution | Settings Preset | Avg FPS | 1% Low FPS | Verdict |
|---|---|---|---|---|
| 1080p | Competitive (Low) | 70 FPS | 47 FPS | Playable |
| 1080p | High | 56 FPS | 37 FPS | Playable |
| 1440p | High | 41 FPS | 26 FPS | Low |
| 1440p | Ultra | 31 FPS | 20 FPS | Low |
| 4K | High | 26 FPS | 15 FPS | Low |
Benchmarks are estimated by our performance engine. Actual results may vary.
Best Settings for Lords of the Fallen on A770
- Display Mode
- Fullscreen
- Resolution
- 1920×1080
- V-Sync
- Disabled
- Texture Quality
- Medium
- Shadow Quality
- Low
- Anti-Aliasing
- FXAA
- Effects Quality
- Low
- Post-Processing
- Low
- Ambient Occlusion
- Disabled
Performance Analysis
Our projection for Lords of the Fallen on Intel Arc A770 is about 56 FPS at 1080p high. At 1440p, that typically translates to around 41 FPS with similar quality targets. This places the card in the mid tier for this title, with a playable experience profile. Intel Arc A770 can run Lords of the Fallen reliably, but smart setting choices matter for consistency.
Lords of the Fallen presents a visually striking dark fantasy action-RPG with intricate parallel worlds and intense combat mechanics. To meet the minimum system demands, your PC should have a 6GBs VRAM | NVIDIA GTX-1060 | AMD Radeon RX 590. For optimal performance and smooth rendering, it’s recommended to play with a 8GBs VRAM | NVIDIA RTX-2080 | AMD Radeon RX 6700.
Intel Arc A770 supports XeSS upscaling. In titles where Lords of the Fallen enables XeSS, enabling it at Quality mode can provide a noticeable frame rate improvement with minimal sharpness loss compared to native resolution.
- Use low/competitive settings and performance upscaling to keep gameplay smooth.
- Keep ray tracing disabled for stable FPS.
- Disable ray tracing and lower effects density
Final take: Intel Arc A770 offers a playable result in Lords of the Fallen, with the right settings profile.
Frequently Asked Questions
- Why does Lords of the Fallen stutter despite good hardware?
- Lords of the Fallen uses Unreal Engine 5 with Nanite geometry and Lumen global illumination — technologies that are simultaneously cutting-edge and demanding on driver-level shader compilation. At launch the game had significant CPU-side stutter caused by Unreal Engine 5's shader PSO pre-compilation not completing properly. Patches improved this, but UE5 shader hitches remain present on first visits to new areas. Enabling High Priority Mode in the HEXWORKS launcher, installing on NVMe storage, and allowing the game's pre-compilation to complete fully before the first session are the most effective mitigations. AMD GPU users should ensure drivers are up to date as UE5 Lumen had AMD-specific hitches at launch.
- Does Lords of the Fallen support DLSS or FSR?
- Lords of the Fallen supports NVIDIA DLSS 3 (Super Resolution + Frame Generation on RTX 40-series), AMD FSR 3, and Intel XeSS. Given that Lumen global illumination is the primary GPU cost driver, upscaling is highly recommended for any GPU below the recommended score threshold. DLSS Quality at 1080p is visually near-native and delivers a substantial frame rate benefit. FSR 3 Frame Generation is particularly valuable for AMD GPU users on this title — the 60 FPS baseline recommended by the developers for smooth Soulslike combat is more consistently achievable with it enabled. Temporal Anti-Aliasing (TAA) is the default and integrates cleanly with all upscaling options.