
Can I Run Marvel's Spider-Man 2 on RTX 3060?
Marvel's Spider-Man 2 FPS Benchmark and Performance Analysis
Yes, NVIDIA RTX 3060 can run Marvel's Spider-Man 2. Expect roughly 53 FPS at 1080p high; settings tuning will be important. This page breaks down expected Marvel's Spider-Man 2 performance on NVIDIA RTX 3060 at 1080p high, including 1440p scaling, optimization tips, and a settings guide.
Marvel's Spider-Man 2 FPS Benchmarks on RTX 3060
| Resolution | Settings Preset | Avg FPS | 1% Low FPS | Verdict |
|---|---|---|---|---|
| 1080p | Competitive (Low) | 66 FPS | 44 FPS | Playable |
| 1080p | High | 53 FPS | 35 FPS | Playable |
| 1440p | High | 39 FPS | 25 FPS | Low |
| 1440p | Ultra | 29 FPS | 18 FPS | Low |
| 4K | High | 24 FPS | 15 FPS | Low |
Benchmarks are estimated by our performance engine. Actual results may vary.
Best Settings for Marvel's Spider-Man 2 on RTX 3060
- Display Mode
- Fullscreen
- Resolution
- 1920×1080
- V-Sync
- Disabled
- Texture Quality
- Medium
- Shadow Quality
- Low
- Anti-Aliasing
- FXAA
- Effects Quality
- Low
- Post-Processing
- Low
- Ambient Occlusion
- Disabled
Performance Analysis
Our projection for Marvel's Spider-Man 2 on NVIDIA RTX 3060 is about 53 FPS at 1080p high. At 1440p, that typically translates to around 39 FPS with similar quality targets. This places the card in the mid tier for this title, with a playable experience profile. NVIDIA RTX 3060 can run Marvel's Spider-Man 2 reliably, but smart setting choices matter for consistency.
Marvel's Spider-Man 2 lets players swing through a massive and visually stunning recreation of New York City with incredibly fast loading speeds and detailed textures. To meet the minimum system demands, your PC should have a NVIDIA GeForce GTX 1650 or AMD Radeon RX 5500 XT. For optimal performance and smooth rendering, it’s recommended to play with a NVIDIA GeForce RTX 3060 or AMD Radeon RX 5700.
NVIDIA RTX 3060 supports DLSS 3 with Frame Generation in compatible titles. In games like Marvel's Spider-Man 2 that support it, Frame Generation can push perceived frame rates well beyond the base estimate above — particularly useful at 1440p where the GPU is more heavily loaded.
- Use low/competitive settings and performance upscaling to keep gameplay smooth.
- Keep ray tracing disabled for stable FPS.
- Disable ray tracing and lower effects density
Final take: NVIDIA RTX 3060 offers a playable result in Marvel's Spider-Man 2, with the right settings profile.
Frequently Asked Questions
- How is the PC port quality of Marvel's Spider-Man 2?
- Marvel's Spider-Man 2 launched on PC in 2024 with Nixxes Software handling the port — the same studio behind the well-received Spider-Man Remastered and Miles Morales PC versions. The port is technically solid, featuring NVIDIA DLSS 3, AMD FSR 3, Intel XeSS, and ray tracing support. Shader pre-compilation on first launch eliminates most stutter. The main hardware demand relative to cost comes from high-resolution asset streaming during fast web-swinging traversal across Manhattan — an NVMe SSD is strongly recommended over a SATA SSD for the smoothest experience.
- What ray tracing options does Marvel's Spider-Man 2 offer on PC?
- Marvel's Spider-Man 2 on PC includes ray-traced reflections, shadows, and ambient occlusion, with a full path tracing (RT Ultra) mode that adds global illumination. Standard RT Reflections are achievable on an RTX 2070 / RX 6700 XT or better with DLSS/FSR Quality mode active. RT Ultra / path tracing demands RTX 3080-tier hardware or above at 1080p with upscaling. The open city of Manhattan — particularly reflective glass skyscrapers during day cycles — is where ray tracing cost is highest. Disabling RT Reflections specifically (while keeping RT Shadows) is an effective middle-ground setting for mid-range GPUs.