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Baldur's Gate 3 – RTX 3070 benchmark

Can I Run Baldur's Gate 3 on RTX 3070?

Baldur's Gate 3 FPS Benchmark and Performance Analysis

GPU: NVIDIA RTX 3070Game: Baldur's Gate 3Updated:

For most players, NVIDIA RTX 3070 is a solid match for Baldur's Gate 3. Expect roughly 91 FPS at 1080p high — smooth for most players. Not sure whether NVIDIA RTX 3070 can keep up with Baldur's Gate 3? Below you'll find our performance projection at 1080p high along with 1440p scaling data.

Baldur's Gate 3 FPS Benchmarks on RTX 3070

ResolutionSettings PresetAvg FPS1% Low FPSVerdict
1080pCompetitive (Low)114 FPS76 FPSVery Good
1080pHigh91 FPS61 FPSGood
1440pHigh62 FPS39 FPSPlayable
1440pUltra47 FPS30 FPSPlayable
4KHigh32 FPS19 FPSLow

Benchmarks are estimated by our performance engine. Actual results may vary.

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Best Settings for Baldur's Gate 3 on RTX 3070

91+FPS1080p Competitive
Display Mode
Fullscreen
Resolution
1920×1080
V-Sync
Disabled
Texture Quality
High
Shadow Quality
Medium
Anti-Aliasing
TAA
Effects Quality
High
Post-Processing
Medium
Ambient Occlusion
Enabled

Performance Analysis

NVIDIA RTX 3070 is estimated around 91 FPS at 1080p high in Baldur's Gate 3. At 1440p, that typically translates to around 62 FPS with similar quality targets. This places the card in the high tier for this title, with a smooth experience profile. NVIDIA RTX 3070 provides smooth gameplay in Baldur's Gate 3, with enough headroom for visual tweaks.

Baldur's Gate 3 delivers an incredibly deep RPG experience filled with detailed character models, magical effects, and highly interactive environments. To meet the minimum system demands, your PC should have a Nvidia GTX 970 / RX 480 (4GB+ of VRAM). For optimal performance and smooth rendering, it’s recommended to play with a Nvidia 2060 Super / RX 5700 XT (8GB+ of VRAM).

NVIDIA RTX 3070 supports DLSS 3 Super Resolution. Enabling DLSS Quality mode in Baldur's Gate 3 can recover 20–35% frame rate with minimal visual difference, which is especially useful if you're targeting 60+ FPS at 1440p.

  • Lower shadows and volumetrics one step before reducing texture quality.
  • Use selective ray tracing (shadows/reflections) and avoid ultra RT presets.
  • 1080p: High settings with shadows one step down
  • 1440p: Medium/High mix with Quality upscaling

Bottom line: Baldur's Gate 3 on NVIDIA RTX 3070 is smooth, and optimization has a measurable impact.

Frequently Asked Questions

Why does performance drop in Act 3 of Baldur's Gate 3?
Baldur's Gate 3's Act 3 — set in the city of Baldur's Gate — is significantly more demanding than Acts 1 and 2 due to dense NPC population, complex multi-story geometry, and concurrent physics simulation across dozens of interactable objects. On hardware near the minimum recommended CPU score, Act 3 city districts can see 20–40% lower frame rates compared to Act 1 wilderness areas. Larian addressed several Act 3 performance regressions in patches post-launch. Reducing the NPC Detail setting, lowering shadow draw distance, and disabling Volumetric Fog are the three highest-impact changes for recovering frame rate in the city.
Does Baldur's Gate 3 require a powerful GPU despite being turn-based?
Despite being a turn-based RPG, Baldur's Gate 3 is surprisingly GPU-intensive due to Larian's high-fidelity real-time character rendering, dynamic lighting in underground environments, and detailed cutscene cinematics. Vulkan is the default and best-performing API. The game uses a lot of VRAM for its character and environment asset quality — 8 GB is the practical minimum for high settings at 1080p without texture streaming stutters. Lowering Character Detail and Shadow Quality has the highest per-frame GPU impact. The game does not support DLSS or FSR natively, so native resolution rendering means what you see is what you get.