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Baldur's Gate 3 – RTX 3060 Ti benchmark

Can I Run Baldur's Gate 3 on RTX 3060 Ti?

Baldur's Gate 3 FPS Benchmark and Performance Analysis

GPU: NVIDIA RTX 3060 TiGame: Baldur's Gate 3Updated:

NVIDIA RTX 3060 Ti handles Baldur's Gate 3 without major issues. Expect roughly 86 FPS at 1080p high — smooth for most players. Baldur's Gate 3 can behave very differently depending on settings and GPU headroom. This estimate shows where NVIDIA RTX 3060 Ti lands and how to tune it for smoother gameplay.

Baldur's Gate 3 FPS Benchmarks on RTX 3060 Ti

ResolutionSettings PresetAvg FPS1% Low FPSVerdict
1080pCompetitive (Low)108 FPS72 FPSGood
1080pHigh86 FPS57 FPSGood
1440pHigh58 FPS37 FPSPlayable
1440pUltra44 FPS28 FPSLow
4KHigh30 FPS18 FPSLow

Benchmarks are estimated by our performance engine. Actual results may vary.

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Best Settings for Baldur's Gate 3 on RTX 3060 Ti

86+FPS1080p Competitive
Display Mode
Fullscreen
Resolution
1920×1080
V-Sync
Disabled
Texture Quality
High
Shadow Quality
Medium
Anti-Aliasing
FXAA
Effects Quality
Medium
Post-Processing
Medium
Ambient Occlusion
Disabled

Performance Analysis

At 1080p high, our model places NVIDIA RTX 3060 Ti near 86 FPS in Baldur's Gate 3. At 1440p, that typically translates to around 58 FPS with similar quality targets. This places the card in the mid tier for this title, with a smooth experience profile. NVIDIA RTX 3060 Ti provides smooth gameplay in Baldur's Gate 3, with enough headroom for visual tweaks.

Baldur's Gate 3 delivers an incredibly deep RPG experience filled with detailed character models, magical effects, and highly interactive environments. To meet the minimum system demands, your PC should have a Nvidia GTX 970 / RX 480 (4GB+ of VRAM). For optimal performance and smooth rendering, it’s recommended to play with a Nvidia 2060 Super / RX 5700 XT (8GB+ of VRAM).

NVIDIA RTX 3060 Ti supports DLSS 3 Super Resolution. Enabling DLSS Quality mode in Baldur's Gate 3 can recover 20–35% frame rate with minimal visual difference, which is especially useful if you're targeting 60+ FPS at 1440p.

  • Use a medium/high mix and prioritize stable frame times over peak FPS spikes.
  • Use selective ray tracing (shadows/reflections) and avoid ultra RT presets.
  • Disable heavy post-processing options first for easy gains

NVIDIA RTX 3060 Ti lands in a smooth position for Baldur's Gate 3. Dialing in the right preset makes a noticeable difference at this performance level.

Frequently Asked Questions

Why does performance drop in Act 3 of Baldur's Gate 3?
Baldur's Gate 3's Act 3 — set in the city of Baldur's Gate — is significantly more demanding than Acts 1 and 2 due to dense NPC population, complex multi-story geometry, and concurrent physics simulation across dozens of interactable objects. On hardware near the minimum recommended CPU score, Act 3 city districts can see 20–40% lower frame rates compared to Act 1 wilderness areas. Larian addressed several Act 3 performance regressions in patches post-launch. Reducing the NPC Detail setting, lowering shadow draw distance, and disabling Volumetric Fog are the three highest-impact changes for recovering frame rate in the city.
Does Baldur's Gate 3 require a powerful GPU despite being turn-based?
Despite being a turn-based RPG, Baldur's Gate 3 is surprisingly GPU-intensive due to Larian's high-fidelity real-time character rendering, dynamic lighting in underground environments, and detailed cutscene cinematics. Vulkan is the default and best-performing API. The game uses a lot of VRAM for its character and environment asset quality — 8 GB is the practical minimum for high settings at 1080p without texture streaming stutters. Lowering Character Detail and Shadow Quality has the highest per-frame GPU impact. The game does not support DLSS or FSR natively, so native resolution rendering means what you see is what you get.