
Can I Run Lords of the Fallen on RTX 4090?
Lords of the Fallen FPS Benchmark and Performance Analysis
Lords of the Fallen is playable on NVIDIA GeForce RTX 4090. Expect roughly 74 FPS at 1080p high — smooth for most players. This page breaks down expected Lords of the Fallen performance on NVIDIA GeForce RTX 4090 at 1080p high, including 1440p scaling, optimization tips, and a settings guide.
Lords of the Fallen FPS Benchmarks on RTX 4090
| Resolution | Settings Preset | Avg FPS | 1% Low FPS | Verdict |
|---|---|---|---|---|
| 1080p | Competitive (Low) | 93 FPS | 62 FPS | Good |
| 1080p | High | 74 FPS | 49 FPS | Playable |
| 1440p | High | 55 FPS | 35 FPS | Playable |
| 1440p | Ultra | 41 FPS | 26 FPS | Low |
| 4K | High | 34 FPS | 20 FPS | Low |
Benchmarks are estimated by our performance engine. Actual results may vary.
Best Settings for Lords of the Fallen on RTX 4090
- Display Mode
- Fullscreen
- Resolution
- 1920×1080
- V-Sync
- Disabled
- Texture Quality
- Medium
- Shadow Quality
- Medium
- Anti-Aliasing
- FXAA
- Effects Quality
- Medium
- Post-Processing
- Medium
- Ambient Occlusion
- Disabled
Performance Analysis
Our projection for Lords of the Fallen on NVIDIA GeForce RTX 4090 is about 74 FPS at 1080p high. At 1440p, that typically translates to around 55 FPS with similar quality targets. This places the card in the enthusiast tier for this title, with a playable experience profile. NVIDIA GeForce RTX 4090 can run Lords of the Fallen reliably, but smart setting choices matter for consistency.
Lords of the Fallen presents a visually striking dark fantasy action-RPG with intricate parallel worlds and intense combat mechanics. To meet the minimum system demands, your PC should have a 6GBs VRAM | NVIDIA GTX-1060 | AMD Radeon RX 590. For optimal performance and smooth rendering, it’s recommended to play with a 8GBs VRAM | NVIDIA RTX-2080 | AMD Radeon RX 6700.
NVIDIA GeForce RTX 4090 supports DLSS 3 with Frame Generation in compatible titles. In games like Lords of the Fallen that support it, Frame Generation can push perceived frame rates well beyond the base estimate above — particularly useful at 1440p where the GPU is more heavily loaded.
- Use a medium/high mix and prioritize stable frame times over peak FPS spikes.
- Ray tracing can be enabled with quality upscaling for a good visual/performance balance.
- Prioritize texture quality and reduce volumetrics/shadows first
Final take: NVIDIA GeForce RTX 4090 offers a playable result in Lords of the Fallen, with the right settings profile.
Frequently Asked Questions
- Why does Lords of the Fallen stutter despite good hardware?
- Lords of the Fallen uses Unreal Engine 5 with Nanite geometry and Lumen global illumination — technologies that are simultaneously cutting-edge and demanding on driver-level shader compilation. At launch the game had significant CPU-side stutter caused by Unreal Engine 5's shader PSO pre-compilation not completing properly. Patches improved this, but UE5 shader hitches remain present on first visits to new areas. Enabling High Priority Mode in the HEXWORKS launcher, installing on NVMe storage, and allowing the game's pre-compilation to complete fully before the first session are the most effective mitigations. AMD GPU users should ensure drivers are up to date as UE5 Lumen had AMD-specific hitches at launch.
- Does Lords of the Fallen support DLSS or FSR?
- Lords of the Fallen supports NVIDIA DLSS 3 (Super Resolution + Frame Generation on RTX 40-series), AMD FSR 3, and Intel XeSS. Given that Lumen global illumination is the primary GPU cost driver, upscaling is highly recommended for any GPU below the recommended score threshold. DLSS Quality at 1080p is visually near-native and delivers a substantial frame rate benefit. FSR 3 Frame Generation is particularly valuable for AMD GPU users on this title — the 60 FPS baseline recommended by the developers for smooth Soulslike combat is more consistently achievable with it enabled. Temporal Anti-Aliasing (TAA) is the default and integrates cleanly with all upscaling options.