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Elden Ring – RTX 3060 benchmark

Can I Run Elden Ring on RTX 3060?

Elden Ring FPS Benchmark and Performance Analysis

GPU: NVIDIA RTX 3060Game: Elden RingUpdated:

Based on our model, NVIDIA RTX 3060 is capable of running Elden Ring. Expect roughly 56 FPS at 1080p high; settings tuning will be important. This page breaks down expected Elden Ring performance on NVIDIA RTX 3060 at 1080p high, including 1440p scaling, optimization tips, and a settings guide.

Elden Ring FPS Benchmarks on RTX 3060

ResolutionSettings PresetAvg FPS1% Low FPSVerdict
1080pCompetitive (Low)70 FPS47 FPSPlayable
1080pHigh56 FPS37 FPSPlayable
1440pHigh41 FPS26 FPSLow
1440pUltra31 FPS20 FPSLow
4KHigh26 FPS15 FPSLow

Benchmarks are estimated by our performance engine. Actual results may vary.

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Best Settings for Elden Ring on RTX 3060

56+FPS1080p Competitive
Display Mode
Fullscreen
Resolution
1920×1080
V-Sync
Disabled
Texture Quality
Medium
Shadow Quality
Low
Anti-Aliasing
FXAA
Effects Quality
Low
Post-Processing
Low
Ambient Occlusion
Disabled

Performance Analysis

Our projection for Elden Ring on NVIDIA RTX 3060 is about 56 FPS at 1080p high. At 1440p, that typically translates to around 41 FPS with similar quality targets. This places the card in the mid tier for this title, with a playable experience profile. NVIDIA RTX 3060 can run Elden Ring reliably, but smart setting choices matter for consistency.

Elden Ring offers an awe-inspiring open world full of dark fantasy castles and colossal bosses, requiring substantial VRAM for its sprawling vistas. To meet the minimum system demands, your PC should have a NVIDIA GeForce GTX 1060 (3 GB) or AMD Radeon RX 580 (4 GB). For optimal performance and smooth rendering, it’s recommended to play with a NVIDIA GeForce GTX 1070 (8 GB) or AMD Radeon RX Vega 56 (8 GB).

NVIDIA RTX 3060 supports DLSS 3 with Frame Generation in compatible titles. In games like Elden Ring that support it, Frame Generation can push perceived frame rates well beyond the base estimate above — particularly useful at 1440p where the GPU is more heavily loaded.

  • Use low/competitive settings and performance upscaling to keep gameplay smooth.
  • Keep ray tracing disabled for stable FPS.
  • Disable ray tracing and lower effects density

Final take: NVIDIA RTX 3060 offers a playable result in Elden Ring, with the right settings profile.

Frequently Asked Questions

Does Elden Ring have PC performance issues, and how can I fix them?
Elden Ring launched with well-documented PC-specific performance issues, including a 60 FPS hard cap in the base game and shader compilation stutters with the DirectX 12 API. FromSoftware patched several issues post-launch, but the 60 FPS cap remains by design (tied to game physics). Community tools like Elden Ring FPS Unlocker (widely used by the player base) allow pushing beyond 60 FPS with physics decoupled. DirectX 11 mode — selectable in the launcher — produces fewer driver-level stutters than DX12 on most hardware configurations. The game does not support DLSS or FSR natively; at native resolution, GPU load is modest, and minimum-spec hardware performs close to recommended.
Why is Elden Ring capped at 60 FPS, and can I remove it?
FromSoftware's engine traditionally ties game simulation physics and hitbox timing to the frame rate, similar to Dark Souls III and Sekiro. Elden Ring ships with a 60 FPS cap to prevent physics simulation instability at higher rates. The cap is a soft cap enforced by the engine, not a hardware ceiling. Third-party tools decouple physics from the render clock, allowing stable play at 120+ FPS without physics anomalies. Using an FPS unlocker is the approach taken by the vast majority of high-FPS Elden Ring players. FromSoftware has not officially endorsed removing the cap, but no bans or anti-cheat conflicts have been reported from its use in offline or co-op play.