FPS Calculator LogoFPS Calculator
HomeAll GamesBlog
Apex Legends – RTX 3050 benchmark

Can I Run Apex Legends on RTX 3050?

Apex Legends FPS Benchmark and Performance Analysis

GPU: NVIDIA RTX 3050Game: Apex LegendsUpdated:

Based on our model, NVIDIA RTX 3050 is capable of running Apex Legends. Expect around 142 FPS at 1080p high, with strong high-refresh potential. Apex Legends can behave very differently depending on settings and GPU headroom. This estimate shows where NVIDIA RTX 3050 lands and how to tune it for smoother gameplay.

Apex Legends FPS Benchmarks on RTX 3050

ResolutionSettings PresetAvg FPS1% Low FPSVerdict
1080pCompetitive (Low)178 FPS118 FPSExcellent
1080pHigh142 FPS94 FPSVery Good
1440pHigh105 FPS67 FPSGood
1440pUltra79 FPS50 FPSGood
4KHigh60 FPS36 FPSPlayable

Benchmarks are estimated by our performance engine. Actual results may vary.

Not your CPU?Run this benchmark with your own CPU pre-loaded and see your exact frame rate.
Try with my CPU →

Best Settings for Apex Legends on RTX 3050

310+FPS1080p Competitive
Display Mode
Fullscreen
Resolution
1920×1080
V-Sync
Disabled
Texture Quality
High
Shadow Quality
High
Anti-Aliasing
TAA
Effects Quality
High
Post-Processing
Medium
Ambient Occlusion
Enabled

Performance Analysis

At 1080p high, our model places NVIDIA RTX 3050 near 142 FPS in Apex Legends. At 1440p, that typically translates to around 105 FPS with similar quality targets. This places the card in the entry tier for this title, with a high refresh experience profile. NVIDIA RTX 3050 delivers high-refresh class performance in Apex Legends, especially with a competitive or high preset.

Apex Legends delivers blistering movement and squad-based combat across massive maps, demanding solid framerates to track fast-paced encounters. To meet the minimum system demands, your PC should have a NVIDIA GeForce GTX 950 / AMD Radeon HD 7790. For optimal performance and smooth rendering, it’s recommended to play with a Nvidia GeForce GTX 970 / AMD Radeon R9 290.

NVIDIA RTX 3050 supports DLSS 3 Super Resolution. Enabling DLSS Quality mode in Apex Legends can recover 20–35% frame rate with minimal visual difference, which is especially useful if you're targeting 60+ FPS at 1440p.

  • Lower shadows and volumetrics one step before reducing texture quality.
  • Use selective ray tracing (shadows/reflections) and avoid ultra RT presets.
  • 1080p: High/Ultra settings with low-latency mode enabled
  • 1440p: High settings, use Quality upscaling only if needed

NVIDIA RTX 3050 lands in a high refresh position for Apex Legends. Dialing in the right preset makes a noticeable difference at this performance level.

Frequently Asked Questions

Is Apex Legends CPU or GPU bound at high frame rates?
Apex Legends becomes increasingly CPU-bound as you push past 144 FPS, particularly in hot-drop scenarios where 60 players simultaneously render near each other at match start. The game uses Respawn's Source Engine derivative, which has legacy single-threaded bottlenecks similar to CS2. A CPU at the recommended score threshold handles 144 FPS targets in most scenarios, but consistent 160–180+ FPS in 20-player final circles requires a CPU meaningfully above the recommended tier. A high-frequency memory kit (DDR4-3600 or DDR5-6000) also meaningfully improves CPU-bound frame rates in Apex, as the engine benefits from memory bandwidth.
What graphics settings should I lower for better competitive performance in Apex Legends?
For competitive Apex Legends, Model Detail and Texture Streaming Budget are the two most impactful settings to reduce. Setting Model Detail to Low reduces the triangle count of distant enemies, which paradoxically can make them slightly easier to spot against terrain. Texture Streaming Budget at Low halves VRAM draw, improving 1% low frame rates on cards with less than 8 GB VRAM. Ambient Occlusion should be disabled, and Sun Shadow Coverage/Detail set to Low. Anti-Aliasing at TSAA is preferred over None for cleaner long-range target tracking despite the slight blur. Adaptive Supersampling (down-sampling) hurts competitive performance and should be disabled.