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Squad – GTX 1660 Super benchmark

Can I Run Squad on GTX 1660 Super?

Squad FPS Benchmark and Performance Analysis

GPU: NVIDIA GTX 1660 SuperGame: SquadUpdated:

Squad is playable on NVIDIA GTX 1660 Super. Expect roughly 53 FPS at 1080p high; settings tuning will be important. If you're planning to play Squad on NVIDIA GTX 1660 Super, this page gives a practical FPS estimate at 1080p high, plus what to expect at 1440p.

Squad FPS Benchmarks on GTX 1660 Super

ResolutionSettings PresetAvg FPS1% Low FPSVerdict
1080pCompetitive (Low)66 FPS44 FPSPlayable
1080pHigh53 FPS35 FPSPlayable
1440pHigh36 FPS23 FPSLow
1440pUltra27 FPS17 FPSLow
4KHigh19 FPS15 FPSLow

Benchmarks are estimated by our performance engine. Actual results may vary.

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Best Settings for Squad on GTX 1660 Super

53+FPS1080p Competitive
Display Mode
Fullscreen
Resolution
1920×1080
V-Sync
Disabled
Texture Quality
Medium
Shadow Quality
Low
Anti-Aliasing
FXAA
Effects Quality
Low
Post-Processing
Low
Ambient Occlusion
Disabled

Performance Analysis

Our projection for Squad on NVIDIA GTX 1660 Super is about 53 FPS at 1080p high. At 1440p, that typically translates to around 36 FPS with similar quality targets. This places the card in the entry tier for this title, with a playable experience profile. NVIDIA GTX 1660 Super can run Squad reliably, but smart setting choices matter for consistency.

Squad is a large-scale tactical multiplayer FPS built on Unreal Engine 5, featuring massive 4x4km maps with up to 100 simultaneous players, requiring strong CPU performance for player simulation and networking. The UE5 migration introduced Lumen and Nanite rendering features, significantly raising GPU demands compared to the original UE4 version. High VRAM (6GB+) is mandatory even at minimum spec due to the game's large, detailed environments and asset streaming.

NVIDIA GTX 1660 Super supports DLSS 3 Super Resolution. Enabling DLSS Quality mode in Squad can recover 20–35% frame rate with minimal visual difference, which is especially useful if you're targeting 60+ FPS at 1440p.

  • Use low/competitive settings and performance upscaling to keep gameplay smooth.
  • Keep ray tracing disabled for stable FPS.
  • Disable ray tracing and lower effects density

To summarize: expect a playable experience pairing NVIDIA GTX 1660 Super with Squad, with meaningful gains available through the settings guide above.

Frequently Asked Questions

Why does Squad require 6GB of VRAM even at minimum settings?
Squad's large open-world maps use Unreal Engine 5's Nanite virtualized geometry and Lumen global illumination, which stream massive amounts of geometry and texture data directly to VRAM. Even at low quality settings, the sheer scale of assets loaded simultaneously requires at least 6GB to avoid severe stuttering and pop-in.
Does Squad perform better on AMD or Nvidia GPUs?
Both are well-supported, but Nvidia GPUs typically benefit from DLSS upscaling support which can provide a significant FPS boost at 1080p and above. AMD users can use FSR as an alternative, though DLSS generally yields sharper results. For minimum-spec play, the RX 580 and GTX 1060 6GB perform similarly.